This is the complete list of members for GVFGesture, including all inherited members.
addObservation(vector< float > observation, int templateIndex=0) (defined in GVFGesture) | GVFGesture | inline |
autoAdjustMinMax(vector< float > &observation) (defined in GVFGesture) | GVFGesture | inline |
clear() (defined in GVFGesture) | GVFGesture | inline |
deleteTemplate(int templateIndex=0) (defined in GVFGesture) | GVFGesture | inline |
getInitialObservation() (defined in GVFGesture) | GVFGesture | inline |
getLastObservation(int templateIndex=0) (defined in GVFGesture) | GVFGesture | inline |
getMaxRange() (defined in GVFGesture) | GVFGesture | inline |
getMinRange() (defined in GVFGesture) | GVFGesture | inline |
getNumberDimensions() (defined in GVFGesture) | GVFGesture | inline |
getNumberOfTemplates() (defined in GVFGesture) | GVFGesture | inline |
getTemplate(int templateIndex=0) (defined in GVFGesture) | GVFGesture | inline |
getTemplateDimension(int templateIndex=0) (defined in GVFGesture) | GVFGesture | inline |
getTemplateLength(int templateIndex=0) (defined in GVFGesture) | GVFGesture | inline |
getTemplates() (defined in GVFGesture) | GVFGesture | inline |
GVFGesture() (defined in GVFGesture) | GVFGesture | inline |
GVFGesture(int inputDimension) (defined in GVFGesture) | GVFGesture | inline |
normalise() (defined in GVFGesture) | GVFGesture | inline |
setAutoAdjustRanges(bool b) (defined in GVFGesture) | GVFGesture | inline |
setMax(float x, float y) (defined in GVFGesture) | GVFGesture | inline |
setMax(float x, float y, float z) (defined in GVFGesture) | GVFGesture | inline |
setMaxRange(vector< float > observationRangeMax) (defined in GVFGesture) | GVFGesture | inline |
setMin(float x, float y) (defined in GVFGesture) | GVFGesture | inline |
setMin(float x, float y, float z) (defined in GVFGesture) | GVFGesture | inline |
setMinRange(vector< float > observationRangeMin) (defined in GVFGesture) | GVFGesture | inline |
setNumberDimensions(int dimensions) (defined in GVFGesture) | GVFGesture | inline |
setTemplate(vector< vector< float > > &observations, int templateIndex=0) (defined in GVFGesture) | GVFGesture | inline |
~GVFGesture() (defined in GVFGesture) | GVFGesture | inline |